Fighter Archetype: Abyssal Juggernaut
Abyssal Juggernauts are Fighters who have mastered an aberrant fighting style, allowing them to channel a temporary, unstable ooze material through their body and weapons. They specialize in Sticky Control.
Formless Aggression
- Pseudopod Strike. Bonus action to make an unarmed strike. Deals 1d4 + Str + PB bludgeoning. Counts as magical.
- Adhesive Grip. Gain proficiency in Athletics (or Expertise). You count as one size larger for grappling. Creatures you grapple have disadvantage on checks to escape.
Corrosive Manifestation
- Dissolving Edge. Attacks ignore Acid resistance. Once per turn, deal extra 1d6 acid damage on weapon hit.
- Sticky Entanglement. When you hit with Pseudopod Strike, force a Strength Save (DC 8+PB+Str). On fail, target is Restrained until start of your next turn. PB uses/rest.
Reactive Shell
- Chitinous Resilience. Reaction when hit: reduce damage by 1d10 + Con + Fighter Level.
- Corrosive Barrage. When you Action Surge, make an additional Pseudopod Strike as part of the bonus action.
Amorphous Juggernaut
- Unstable Adaptation. When a grappled creature fails to escape, it takes 2d8 acid damage.
- Rapid Shift. Gain resistance to Acid, Cold, Fire, or Lightning. Switch as a bonus action.
Total Consumption
- Juggernaut's Grasp. You can grapple two creatures at once. No speed penalty for grappling. Start of turn: regain 2d6 + Con HP if grappling.
- Apex Assault. Once per rest: Weapon hit deals extra 4d12 acid and Restrains target (no save).